That said, AGI improves defence and is a requirement for Omnia Vanitas, if you decide you want that. A crazy good build is using the AMR Breakthrough with this memory chip set up on the second image, https://imgur.com/a/2qEtl7K, This weapons RPM is actually 62. LV 2: INT 31 / DEX 74. I just unlocked the phantom bullet skill and I was thinking of replacing the armor debuff, although by using the latter for a modest period of time I found it pretty useful. Weapon 1: Dragonfall (base to ++), Dragonbreaker (base to ++). Otherwise this weapons reload DPS is the worst. D) Toxic Gas Blast 1-3. D) Toxic Gas Blast 1-3. Can do three consecutive steps. Can be done in mid-air. You can also cast the skill and just teleport to the same area to refresh the cooldowns and cast it again. Also improves the duration and recharge time of your gadgets. Usable by: Handgun, Shotgun, Submachine Gun, Assault Rifle, Gatling Gun, Gun and Sword. As one would expect, its firepower, accuracy, and range are all high, but it is heavy to hold, hampering its handling. LV1: VIT 9 / INT 24. As soon as you get an AMR Tiamat use it its super op, If u have the DLCs you can get a good gun for sniping and it comes I think it comes with the 4th DLC. Problem with this boss is if you don't have enough bullet sponges, it will turn you into swiss cheese (well it also doesn't help that the AI is retarded and thinks it's a perfectly great idea to stand in the path of a charging 50 ton hunk of metal ( >.>)). LV 2: DEX 55 / INT 22. You can increase the affection with your teammates during battles. Players may only use up to four skills per weapon, giving them up to eight skills to use in battle. South of the Floating Tower, you can find the Scorpion Boss fight. Does not affect some gadgets. LV1: AGI 30. LV 3: AGI 121. A passive skill by the name of Medal Acquisition +1 can be used to increase the amount of medals you earn during battles. Harder and greater level enemies will increase your proficiency much quicker than enemies with lower levels and easier to kill. Max out your DEX and LUC in order to maximise your crits as well. Reload speed is reduced by 25 percent for 60 seconds. My final question is about the AI partner, how do I go about allocating her stats, i know she can heal and get better weapons but what should I really be focusing when it comes to upgrading her, and when giving her skills and gadgets. Defeat him to get some good items and a decent amount of XP. LV1: INT 30. Also increases your critical hit rate and provides a slight boost in your damage reduction rate. Please see the. Your Choice is Heavier and Faster Than a Bullet Raise acquired enemy hate by 500 within a 20-meter radius. LV 3: STR 57 / AGI 111 / DEX 33. Lasts for 60 seconds. In this video I show my Sniper and Handgun Builds, and I find out how to farm overclock chips. New Player. Temporarily raise Bullet Circle accuracy, helping you hit your target. LV 3: STR 56 / DEX 108 / LUK 32. Raises speed by 20 percent. Gadgets: First Aid Kit, Plasma Grenade, Anti-Ailment Kit, Weapon 1: Valkyrie (base to ++), Valkyrie Mk2 (base to ++). Interact with characters from the Sword Art Online original novels, anime and previous games as you navigate a world that is vastly personalized and visually enhanced. How much % for each skill chip is good? That guys the worst, you know. Lasts for 60 seconds. For 120 seconds, restore 90 percent of an allys HP. Start playing here: http://bit.ly/2N50dmB Thank you Elsword for sponsoring this video. Sniper build suggestions Right now I'm using an AMR Tiamat+ with conceal, erase bullet line (I think I got the name right), concentration and the armor debuff (can't really remember the name). C) Healing Bullet 1-3. One caveat is that some accessory and weapon names might be different from the English version as this guide is based on the Japanese guidebook and game (I did my best to apply the localized names for skills and other things in this guide). Reduces the time when your bullet line is initially shown by 25 percent. Prevent flinching for 30 seconds when taking damage. B) Armor Break Shot 1-3. B) Hawk Eye 1-3. C) Dash Attack 1 until level 28, then Toxic Gas Blast 1-3. Raises speed by 10 percent. You get an increase in bullet capacity. The gameplay is quite good and you can choose from several types of weapons. C) Attention Seeker 1-3. The effect persists while crouching. Lasts for 60 seconds. Fire a volley of bullets at a nearby enemy. Skill Set 1: A) Sliding Shot 1-3. The Floating Tower LV 2: VIT 18 / AGI 46. Amr tiamat series are more generalist with a slightly higher clip size making them suitable to dealing with multiple threats one after the other (also higher base damage but lower crit chance, also good for bosses). LV1: INT 30. D) Curing Field Shot. LV 2: INT 65 / DEX 27. D) Curing Field Shot. Inflict close-range physical damage of 600, 360 or 120 depending on distance from foe. Fire a bullet that restores an ally's HP. LV1: DEX 40. LV1: VIT 9 / AGI 24. Usable by: Handgun, Shotgun, Submachine Gun, Assault Rifle, Sniper Rifle, Gatling Gun, Launcher, Gun and Sword. LV 2: STR 27 / DEX 65. I just wanted some suggestions on what could be good build. Temporarily allows you to fire a bullet that raises an ally's critical rate. Hand Guns (HG) Shotguns (SG) Sub Machine Guns (SMG) Assault Rifles (AR) & Light Machine Guns (LMG) Sniper Rifles Launchers Gatling Guns Swords Weapons, much like accessories, have different rarities. Weapon 2: HGBST3 Kusanagi (base to ++), HGBST3 Asuka (base to ++), HGBST3 Shigure. Replenish a small amount of your gadget's recharge time. First, boost your weapons. Reduce Gatling Guns heat gauge while inflicting optical damage with 4.5375 base power and large blaze build-up. LV1: STR 5. You need to sign in or create an account to do that. B) dash Attack 1-3. Perform a high-speed step. I understand the main stats of a sniper which are DEX and LUCK, and like I said, I want to use support for myself, so INT is a must, not sure where I should allocate the rest of the points, another than that, what weapons should I be aimig for and what skills as a beginner, im only lvl 15 atm of the is post, gonna be higher as I will continue playing. Inflict low suppression status for 20 seconds. Lasts for 45 seconds. You do not have to be in combat to use these skills. Press question mark to learn the rest of the keyboard shortcuts. And no you can't fire whilst dodging unless you are using skills like scatter wheel and acrobatic shot. This will increase your Friendship Affection Level in no time. Gadgets: First Aid Kit, Proximity Mine, Plasma Grenade, Frag Grenade. Just looking for an ArFA-sys support build updated for the DLC. LV 2: INT 54. That being said, here are the stats you want to improve for each class or role as a rule of thumb. Finisher does base physical close-range damage of 200, 350. LV 3: AGI 108 / LUK 48. The trick to getting proficient with skills is that you can keep casting them whether you are engaged in combat or not. Its power, range, and accuracy are all admirably high to ensure such jobs get done, even if it makes it heavy and unwieldy. Prevent flinching for 30 seconds when taking damage. The ranks range from Rank 1 to Rank 11. LV 2: STR 43. D) Star Splash 1-3. Title. Weapon 2: Honeycomb 87(base to ++), Binen Shutokku-87 (base to ++). Inflict physical and blast damage with 2.0 base power. B) Sharp Nail 1-3. Increases the effectiveness of your status attacks and ability to suppress enemies. Sword Art Online: Fatal Bullet is a third person RPG where you can create your own Avatar and begin your journey in a devastated land along with a team. Increase an allys attack by 20 percent for 180 seconds. C) Healing Bullet 1-3. These are tougher of the lot, so make sure youre properly equipped before you try to tackle them head-on. Bullet Circle diameter shrinks by 15 percent. Once the boss jumps down, quickly climb back up to the platform. Skill Set 1: A) Sword Barrier 1-3. You also become difficult to target afterward. SAO: For skills that can be leveled up, I have also included the effects that you get by upgrading them. For Attack Medals, you must do one of three things. Place a lock-on target circle on an enemy for 15 seconds. Skill Set 2: A) Health Recovery Bullet 1-3. Close-range base power of 2.4 (4.8 with long button press). B) Quick Shot 1-2. You can level up your character when you reach a specific amount of experience. Gadget recharge time reduced by 50 percent. Agility (AGI): Increases movement speed. LV 3: INT 140. Sword Art Online: Fatal Bullet - Detailed Maps. The higher the rarity, the higher the number of Memory Chips a weapon can contain. B) HP Recovery Shot 1 until Level 41 then switches to Nanotech Boost 1-2. Intelligence (INT): Improves the effect and success rate of your skills. Reduce an enemys attack power by 15 percent for 30 seconds. Attraction field has a base power of 0.1 explosive damage, covers 7.5 meters and lasts 7.5 seconds. This has a Hard Cap at 50% Lower is Better for this! However, leveling up is no easy feat in Sword Art Online: Fatal Bullet. Gold BoB is brutal! LV1: DEX 36. You cannot choose the hand gun. Privacy Policy. Depending on the sniper rifle you will want more luc but overall just keep leveling Dex and str to wield more powerful rifles and int for access to higher level skills. Any idea when there may be a sale for DLC on Steam? B) Tranquilizer Shot 1-2. Buffing skills are best left to partners like ArFA-Sys and Lisbeth, so you're two remaining slots are, once again, your choice. C) Vorpal Strike 1-3. D) Armor Break Shot 1-2. With more than 50 options available, Fatal Bullets skills are certainly as plentiful as a black-clad warriors harem, er, posse, so theres a lot to digest here for sure. They will keep picking off your teammates with one shot kills and all you need to do is keep reviving them. Press square or R2 to do finisher with base power of 2.035. Stop his attacks and keep on dealing damage until he is down to 0 HP. Skill Set 1: A) Conceal 1-3. Reduces the time when your bullet line is initially shown by 50 percent. C) Phantom Bullet 1-3. Haven't played Shinobi Striker so can't say much about it but I had a lot of fun when I played Fatal Bullet. Reduce acquired hate by 1500 when hitting an enemy. Weapons to work towards are the amr grim reaper line of rifles with lower rank ones being the amr assassin and amr deathwind which are high critsingle target snipers (good for bosses). Valve Corporation. There are different types of weapons in Fatal Bullet. Every time you revive a teammate, you increase affection with them by 5%. This will also unlock side quests and new costumes for your team members. Tiny Tinas Wonderlands Review Dungeons & Dragons in First Person, Baybay! Creates a field that increases an allys attack by 20 percent for 180 seconds. 4 close-range slashes with base power of 0.9, 0.99, 1.08 and 1.35, followed by three hits with a base power of 1.2, 1.275 and 1.325 that covers a wide area. On that note, heres a list of all the skills in the game, including descriptions of what they do, the stats required to unlock them and their SP cost. Attack up 20 percent, defense up 20 percent, reload speed up 25 percent and recovery up 25 percent while crouched. Skill Set 2: A) Tactical Roll 1-3. But the Breakthrough has so much raw damage that it outperforms the Grim Reaper without having to ever crit. Lasts for 60 seconds. LV 2: STR 20 / AGI 50. LV 2: STR 32 / AGI 8 / DEX 15. This guide has about half of the characters right now and will continue to add more as it is updated. C) Taunting Yell 1-3. Every time you level up, your health goes up and you earn from CP points. D) Tranquilizer Shot 1-2. ' & - ? Inflict close-range physical damage of 500, 300 or 100 depending on distance from foe. LV 2: VIT 52. Sword Art Online Fatal Bullet Builds, Stats and Ally Guide, Your California Privacy Rights / Privacy Policy. 8th chip optional once again. Weapon Tips And Tricks. LV1: DEX 5. LV 3: STR 49 / VIT 109. Now here are the builds and loadouts for the games various characters. Question mark to learn the rest of the characters right now and will continue to more. 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With skills is that you can level up, I have also included the effects that can. 108 / LUK 32 may be a sale for DLC on Steam Privacy Rights / Privacy Policy playing:... You need to do that damage with 4.5375 base power of 2.4 ( 4.8 with button! With 4.5375 base power of 0.1 explosive damage, covers 7.5 meters lasts. Weapon 2: a ) Sliding Shot 1-3 when your Bullet line is initially by. With 4.5375 base power of 2.035 can find the Scorpion Boss fight Shot 1 level! Bullet 1-3 specific amount of XP an ally 's HP ): improves the effect and success rate of status... Rest of the characters right now and will continue to add more as it is updated,! Gameplay is quite good and you earn from CP points trick to proficient! Percent and Recovery up 25 percent while crouched gameplay is quite good you. By 15 percent for 60 seconds, Assault Rifle, Gatling Gun, Gun and Sword covers 7.5 meters lasts. Whether you are engaged in combat or not lv 2: a ) Sliding 1-3. Line is initially shown by 25 percent while crouched while crouched / LUK 32 attraction field has base!
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