Trudge trudge bloody trudge. Sometimes you can see them, attack them, and miss. Other than that strength is not the skill you should pump into as a shotgun/grenadier. Intelligence does not directly affect any combat stats, so you will generally want to decide on a target value for Intelligence and stay there rather than maximizing it as your main attribute. Please enable JavaScript to see comments. Remote Control Energizer Glove, Tools videogame_asset My games. Feats do not boost Base Abilities, but characters gain a base ability point every fourth level. Huxkey. Rathound Barbeque Reload. Cave Hopper Leather The combat shotgun burst damage is insane. For builds that rely on Evasion and Dodge, you'll want a High agility score in order to use certain very powerful defensive feats (those will be covered later in the guide). Hddurform Shell Strap Belt Shotgun is essentially more RNG + AoE variant of Assault Rifle. Electroinvestigative Belt, Hand Attributes. The insult of bothering to start your turn when you can do absolutely nothing stings. Chemoinvestigative Belt If it doesn't work out I put one more point in strength and go full auto. It's most powerful single feat except maybe Concentrated Fire. It's so slow. Underrail has a nasty habit of misinterpreting clicks in combat, adding more chances to instantly doom yourself. qz. You can ask Graham! The latter is particularly noteworthy, as instead of reaching enlightenment by absorbing the souls of vanquished monsters or ticking tasks off your list, levels are gained by collecting curious artifacts from around the world. I was lvl 23 but I had all the good feats taken so the fight was pretty easy, also added some drugs in the mix to show the power of shotguns since it is a pr. Foundry & Lux is a modern caf, casual dining room, and lounge offering a wide range of options for dining and relaxing, including bowling, pool, bocce, & more. Thus at 320HP you'll trigger SI. However difficult, slow, or arbitrary it got, Underrail might have recovered. Tchortist Noble Robe White Dude, Head Create your ReedPop ID & unlock community features and much, much more! I very much prefer the latter, because I don't need AoE at all (grenades already suffice). JavaScript ist deaktiviert. Either that or put down 20 traps before every encounter which is a no from me dawg. If you know what you're doing, you can even acquire these powerful weapons and armors early on in your playthrough. Shotguns has NO troubles with DR at all. Only sprint is unaffected AFAIK. Ice of Spades If you miss them reload. I recommend you to go for either. It also Theoretically requires 2 weapon, a lower AP and big dick 12.7mm energy ones to one shot bosses. 10 Perception on Dominating is too low. Without that, all of those games would have stumbled badly (don't tell me you played Planescape for the combat), and it'd probably be their undeniable flaws that we talk about today, rather than their strengths. Es ist mglich, dass diese oder andere Websites nicht korrekt angezeigt werden. What a waste. I trudge all the way back to HQ, talk to Science Guy, trudge back to Soldier Guy, and then trudge all the way back to the vault again, then go in and stab the monsters inside. Even if I had pumped it up earlier it would still not be good enough I think. None of these faults, as I've said, is all that uncommon. One early scene has an NPC, Soldier Guy, struggle to open a vault, only to quickly close it again with horror as he sees something inside. Oh god, the trudging. Take a break from the usual metro-crawling to take a boat to this infamous. Stunning effects are often Game Over, and with this Feat you are instead barely affected by them.PerceptionPerception is the main stat for any character who wants to use Guns or Crossbows. Aegis Sec-trooper Armor JKK Tactful Vest Also good idea would be put 2 more DEX at PER expense as was suggested in the main thread and take Strafe instead of Power Management or as a last perk/sooner instead of it because most of the time, a spearhead is the all you need, really. There's definitely room for an RPG to be to Fallout what Xenonauts is to UFO: neither remake nor clone, but a new game that does all the same stuff we've missed, only without an interface from the Stupid Age. Leper Serpent Leather Don't just rattle off their boring names and some lukewarm politics. Do you use Kneecap Shot with shotgun? Master Demolitionist Belt All rights reserved. A couple of things: I'm going to test out double barreled shotgun. This adds up to endless plodding from one end of an empty screen to another, even more slowly if you're stealthed, and if you're not, you'll get killed before long and have to do it all over again anyway. There are a few Feats in Constitution that are powerful enough to make an entire build focused around them, rather than just supporting your other builds with a little extra tankyness:Survival Instincts (Requires 9 Constitution):This Feat has no skill requirement, and only needs the Con requirement to be taken. I'm a new person joining a settlement, presumably for reasons. Coffee It increases your Critical Chance with all Melee weapons, it reduces the AP cost of attacking with Light Weapons (Knives, Pistols, SMG's, Fists/Unarmed, and Throwing Knives) and provides a boost to your Melee and Throwing skills (alongside a few utility skills like Lockpicking, Pickpocketing and Traps). Jon's Special 1. None Intelligence boosts the most skills out of any attribute (All the Crafting skills, as well as Mercantile and Hacking), and is a necessary attribute for Psionic characters as it directly impacts the number of Psionic skills you can use at one time. This is an Essential feat if you plan to Min Max your character but still want to have both Ranged and Melee options, since with this Feat you can have a decent accuracy with Ranged weapons even if your Perception score is a 3 (or vice versa for melee weapons if you max out your Perception but leave your Strength/Dexterity at lower values). Except that they don't really, so help me out here, game! 3 p is great to punch above your weight early game because of the ap and the stun but god damn is it heavy, short vindicator with forward grip is the best kind of shotgun you can make with gun nut (approximately 300 damage with no crits per shell). The combat shotgun burst damage is insane. Now, whilist former is a very good feat, and shotgun as a support weapon is really good, I used it exactly that way: as a support weapon so feat doesn't work much, actually. First examples of veteran feats were showcased in Dev Log #48: Veteran Levels. I am doing a Shotgun / Grenadier build and at character creation I put 7 points in Strength to get the Full Auto feat later on. Blindsiding is meh, even as a alpha-strike feat and even with smoke powder bombs. Outwork I think I'm going to start another game. Though it looks . Barrel Stare seems like it'd be nice but it's incompatible with Leading Shot so that's a problem. Supporters only: But for shotguns, is Better to use the single shot or automatic ones? He refuses to let anyone in, so surely this is foreshadowing some terrible evil about to be unleashed? Bespoke Buckle Shoes, Belt With max PER Leading Shot is not needed, unless you're playing Dominating and even then it's mostly for midgame. Stuck in this game? By the time a likely overarching force of villains arrived I was past caring (not helped by their total invulnerability - more trudging to get there and find that out and then return, thanks game), and I can only remember one NPC by name because it reminds me of Gorky-17, a mediocrity I'm suddenly looking back on fondly for having far more personality. All-in Even OpenXcom has this feature. Crit% is piss easy to get with headgear, drugs, food and armor. I'm going for a shotgun/sniper build with no Psi on Normal (I'm in junkyard Missions). Sledgehammer But that's no help if your pathing takes you blundering into them, or if they follow you as you try to creep away. Pig Leather When a pipeworker asks you for a spare coin. Some feats cannot be purchased with feat points when leveling up, instead they require training or other means of acquiring outside leveling. Survival Instinct tank with specialization in Health Any suggestions for an Underrail-themed DND campaign? You must log in or register to reply here. I just don't wanna go Burst anymore. If not, Ferryman has a unique double shotgun for sale which is perfect for Sixth Shell. At least one shotgun, a unique, has more than 100%. Is there any way to have at least some viable MP like 30 with 95% effective armor penalty? Spears have a Feat that can guarantee a Critical Hit, and therefore the Crit Damage from this Feat is very useful for them.Premeditiation (Requires 6 Intelligence):This is a must have for any build that uses Psionic skills as a backup skill, and even more important for builds that use Psionics as their main skill. Trapper's Belt Underrail, however, is not that game. If you think you are an expert then please try to help others with their questions. 3p is fucking terrible, 6p is for when your enemy is very armored, 12p is meh, and 20p deletes everything as long as your damage is high enough (Sixth Shell can delete armored targets on the last stack). There, among the old and mysterious ruins of an age long past, you'll face the vicious fauna, hostile natives, cunning pirates, and something far more sinister than all of those. As a wise man said, Switching to your side arm is faster than reloading. Names of these feats have different color in the feat description panel and their icons have similar color elements. Feats. Tyranny is the best shotgun, since it gets an extra burst shot which allows you to get 5 stacks of shell count in a turn. If you have enough Constitution to take this Feat, it is usually a Must Have. Underrail. They are permament elaborations of your character and serve the purpose to further customize your character build with unique active abilities, skill boosts or passive abilities. No wait, I need to get my stuff from my locker to sell to him as he's the only person who buys clothes. This feat reduces that penalty by a flat amount of 15% (so a 25% penalty would become 10%). If you're planning to make a character who mainly uses Psionics to fight, you will want your Will Stat to be as high as possible. This allows your character to move very fast for a while and get into a good position, which is very powerful, especially for characters who are slow and would otherwise have to spend Action Points in order to move around. Like veteran feats, specializations will not be available nor visible to characters without the Expedition DLC. The damage aren't there and it's mostly used as a side-weapon kind of things. A subreddit dedicated to the discussion and news surrounding Underrail. The first step to start solving any CTF is to identify the target machines IP address. Srmirbren Knife/Spear/Sabre All this might not be fatal. I'd best check all the other floors. Clean Deal What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Well, on Dominating enemies have so much evasion that +20% damage doesn't compensate the loss of precision. Root Soda I will take a look on your build tomorrow. They're basically AR, but with more wider AoE. Even on easy mode, too many fights come down to hoping that enemies will miss, against the odds. Tchortist Vathosphore Armor Set in presumably the future, after, I assume, some sort of apocalypse, under probably an American city as far as I can tell, Underrail is an isometric RPG set in a drab and ugly world full of mutants, dustbins, and recklessly spiked leather jackets. Sie verwenden einen veralteten Browser. Sensing a pattern? It doesn't really do anything. Burst shotty are busted, tho. It's a bold attempt, but ultimately one that misses too many marks, and copies too many notes from the Bumper Book Of Frustrating RPG Design We Still Have To Put Up With For Some Reason. So far i seen only choke mod and its pretty bad. I tried pump build, it's difficult. yy. you did something wrong then since pump shotguns are the ones that do more damage. Underrail The Utter Pipeworkers Guide to the Musical Cipher; Underrail How to Edit and Respec Feats; Underrail Deep Caverns Walkthrough; Underrail Tips and Tricks for . Short Shotgun Barrel: +15% damage, 5 degree wider spread angle, -10% precision penalty; Shotgun Tube Extension: +3 shell capacity; Shotgun Choke: decreases spread angle by 10 degrees, decreases damage by 15%; Forward Grip: increases burst precision by 10% on combat shotguns, decreases action point cost of regular shotguns by 5; Shotgun feats . The game isn't as hard as people make, especially on normal. It directly raises your character's Maximum Hit Points, and gives a boost to your Fortitude score which will occasionally allow you to resist certain conditions that could Daze, Stun or Incapacitate you. 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